﻿using UnityEngine;

namespace Nomo.UnityCoreModule.NodeBehaviours
{
    /// <summary>
    /// 界面模型。
    /// </summary>
    public sealed class NodeBehaviourModel
    {
        /// <summary>
        /// 界面。
        /// </summary>
        public NodeBehaviour NodeBehaviour;

        /// <summary>
        /// 资源包。
        /// </summary>
        public AssetBundle AssetBundle;
    }
}
